Esports Analytics
Interactive Dota Statistics Analytics Tool for Dota players.

Timeline
January - March 2018

My Role
UX & UI Designer

Tools
Illustrator, Adobe XD,
Axure, Zeplin

Skills
Research, Ideation, Prototyping,
Usability Testing
Overview
Dota 2 is the most played multiplayer online battle arena (MOBA) video game on Steam. It is an e-Sports which attracts players from all corners of the world to compete as a team of 5. The game holds dozens of tournaments each year with prize pools that can be as much as $25 million for one tournament. Enthusiasts of the game use Dota 2 analytics websites to track their game statistics and identify information relevant to helping them improve.
As one of the leading e-Sports and online gaming platforms that aims to bring the best service to billions of e-Sports fans and online video gamers worldwide, VPGame wanted to break into the Dota 2 analytics market, attracting players from different regions and skill levels. There are currently several Dota 2 analytics tools available in the market, with only a few capturing majority of the market share. Our goal was to create an engaging user experience that would entice players to try our tool.
Design Process
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Online research
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Competitive Analysis
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Research latest UI/UX trends, design principles and rules
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Create wireframes
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Define specifications
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Create high-fi mockups
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Get feedback from stakeholders
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Iterate prototypes
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Help build the experience
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Make minor changes in design based on Engineering constraints
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Compare implementation and defined interface

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Stakeholder interviews
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User interviews
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Create user personas
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Define use cases
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Set Minimum Viable Product design goals
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Brainstorm ideas
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Sketch and evaluate ideas
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Get stakeholders' feedback from technical perspective
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Iterate sketches
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Usability Testing
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Identify and communicate improvements
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Iterate design